by Gina Kim
“Creating a game-based facilitation tool to help tweens with high functioning autism advance in social competency.”
Tweens with autism have a hard time socializing with others and parents are afraid that immersing with digital games will exacerbate isolation. Playcraft is an analog facilitation tool that is used hand-in-hand with Minecraft, a common affinity amongst tweens of all abilities, in order to create dialogue around social topics and encourage collaborative decision making. It’s vision is to unveil social barriers for tweens with autism and to advocate more in-person interaction with peers outside of school.
Thesis Paper: (PDF)